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Skies of Victory - Final Year Project - Overview and Final Product

In this post I am giving an overview of my final year project, Skies of Victory, I created the project "artefact" in Unreal engine 5 using assets from Flaticon, the internet and assets created/edited by myself. I also used blueprint to code all of the game mechanics creating most of them myself with very little taken from tutorials. I also created a Making Of document to support the final artefact, I have included some sections of the document in this post to show the engine development and polish.

Gameplay Trailer for Skies of Victory

Start Screen

Start Screen

Main Menu Screen

Main Menu Screen

Settings Screen

Settings Screen

How To Play Screen

How To Play Screen

Empty Missions Screen

Empty Missions Screen

Missions Screen Not on a Sortie and no missions

Missions Screen Not on a Sortie and no missions

Fully active Missions Screen

Fully active Missions Screen

Research Tree Allied

Research Tree Allied

Research Tree Axis

Research Tree Axis

Research Tree Add Research

Research Tree Add Research

Research Tree Purchase Plane

Research Tree Purchase Plane

Research Tree Owned Plane

Research Tree Owned Plane

Hangar No Planes Owned

Hangar No Planes Owned

Hangar In use

Hangar In use